Today, information design extends its perspective to people's experience. Moves to explore tools to expand human physical potentiality to experience new things, that is, means to help them have richer and exciting experiences progressed centering on people who were engaged in technological research and media art. We have long been turning our attention to sensor technology as a technology that controls the "perception" of tools. To design interaction (that is, "experience") between the operation of a tool and humans, we consider it important for us to make tools on a trial basis and to see their feasibility through experiencing their use.
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